Dead of Winter
- Players: 2-5
- Playing Time: 60-120 Minutes
- Age: 13+
- Mechanisms: Action Point Allowance System,Area Movement,Co-operative Play,Dice Rolling,Hand Management,Press Your Luck,Storytelling,Trading,Variable Player Powers,Voting
- Designer: Jonathan Gilmour, Isaac Vega
- Contents: 10 Dual-Sided Main Objective Cards, 25 Secret Objective Cards, 10 Betrayal Secret Objective Cards, 10 Exiled Survivor Secret Objective Cards, 30 Survivor Cards, 5 Player Reference Sheets, 1 First Player Token, 25 Starting Item Cards, 20 Police Station Search Deck Cards, 20 Grocery Store Search Deck Cards, 20 School Search Deck Cards, 20 Gas Station Search Deck Cards, 20 Library Search Deck Cards, 20 Hospital Search Deck Cards, 1 Exposure Die, 20 Crisis Cards, 80 Crossroad Cards, 20 Helpless Survivor Tokens, 30 Once Per Round Tokens, 20 Food Tokens, 20 Noise Tokens, 20 Barricade Tokens, 30 Wound Markers, 60 Standees, 50 Standee Stands, 1 Colony Board, 6 Location Cards, 1 Rulebook, 30 Action Dice
Dead of Winter: A Crossroads Game is an experience that can only be accomplished through the medium of tabletop games. It is a story-centric game about surviving through a harsh winter in an apocalyptic world.
The survivors are all dealing with their own psychological imperatives but must still find a way to work together to fight off outside threats, resolve crises, find food and supplies, and keep the colony's morale up. Dead of Winter has players making frequent, difficult, heavily-thematic, wildly-varying decisions, that often have them deciding between what is best for the colony and what is best for themselves.
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