- Players: 2-4
- Playing Time: 90-120 min
- Age: 8+
- Mechanisms: Action Points, Dice Rolling, Set Collection, Tile Placement, Worker Placement
- Designer: Jonathan Gilmour, Brian Lewis
- Contents: 10 translucent DNA dice, 17 Dino Recipe tiles, 50 Dinosaur meeples, 22 Specialists, 36 Worker meeples, 4 double thick recessed Lab boards, 30 Attraction tiles, 81 Income tokens, 39 Objective cards, 12 Scientists, 1 cloth bag, 80 Visitor meeples, 11 Plot Twist cards, 12 Modifier tokens, 20 Corporation tokens, 1 Research board, 1 Track board, 1 Marketplace board, 4 Park boards, 40 Marker cubes, 24 Limit cubes, 1 first player token, 33 Lab Upgrade tiles, 29 Paddock tiles, 17 Solo Play cards, plus bonus tokens
In Dinosaur Island, players will have to collect DNA, research the DNA sequences of extinct dinosaur species and then combine the ancient DNA in the correct sequence to bring these prehistoric creatures back to life. Dino cooking! All players will compete to build the most thrilling park each season, and then work to attract (and keep alive!) the most guests each season that the park opens.
Dinosaur Island is a hot new game from designers Jon Gilmour (Dead of Winter) and Brian Lewis where players compete to open the best Dinosaur Island Theme Park they can. Find out why Dinosaur Island has sold more than 40,000 copies and been nominated for more than 10 Game of the Year awards!