- Players: 2-4
- Playing Time: 30mins
- Age: 14+
- Mechanisms: Card Drafting, Deck/Pool Building, Hand Management
- Designer: Donald X. Vaccarino
- Contents: 300 Cards, 96 Metal Tokens, Storage Tray, Inlay, Rule Booklet
The world is big and your kingdom gigantic. It's no longer a kingdom really; it's an empire. Which makes you the emperor. This entitles you to a better chair, plus you can name a salad after yourself. It's not easy being emperor.
The day starts early, when you light the sacred flame; then it's hours of committee meetings, trying to establish exactly why the sacred flame keeps going out. Sometimes your armies take over a continent and you just have no idea where to put it. And there's the risk of assassination; you have a food taster, who tastes anything before you eat it, and a dagger tester, who gets stabbed by anything before it stabs you. You've taken to staying at home whenever it's the Ides of anything. Still overall it's a great job. You wouldn't trade it for the world - especially given how much of the world you already have.
This is an expansion! Dominion base game is required to play.