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Shipments will be slower from 25th September to 2nd October due to our warehouse team taking a well-earned break.
Shipments will be slower from 25th September to 2nd October due to our warehouse team taking a well-earned break.

Necromunda: Van Saar Gang Tactics Cards

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Original price £10.00
Original price £10.00 - Original price £10.00
Original price £10.00
Current price £9.00
£9.00 - £9.00
Current price £9.00
Expand your games of Necromunda with these 26 cards, representing the myriad tricks and schemes that can be used to gain an advantage in the underhive. As well as 18 gang-specific Tactics cards that perfectly encapsulate the way that House Van Saar fight, there are also 8 blank Fighter cards for you to keep track of your gang.

This box contains 26 100mm x 75mm cards for use in games of Necromunda:
–18x Van Saar gang-specific Tactics cards
– 8x Blank Fighter cards

You will need a copy of Necromunda: Underhive, or Necromunda: Dark Uprising, and Necromunda: House of Artifice to use the contents of this set.

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Glued my fingers together

Strong stuff, got some on my hands, great for getting off that extra layer of skin.

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Pokemon Fridays
Sophie Williamson
Friday Funday!

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Caverna
Daniel Moore
Worker placement grows up

The worker placement genre is a crowded one, and many of us were introduced to the resource gather - spend resource - get worker cycle through the classic Agricola. Many (MANY) worker placement games later, you see the creaky folds and paths to victory through the classic game, and rarely do you have a desire to return to it.

Enter Caverna.

Caverna is classic pub grub but served by a Michelin star chef. The game has much more depth, more options to victory, more opportunities to allow for additional workers (my analogy is falling apart) and it removes any random elements caused by the random job card system.

With job removal, the game introduces a more substantial caving mechanic, where the player is tasked with first digging out the necessary paths and rooms then furnishing those rooms-often generating the same job mechanics as were available in Agricola.

Also introduced is a expedition action, which allows for more ways to generate resources using an ever growing axe; but with it comes an ordering complication as those equipped must be played last in the round.

So, if you have warm fuzzy feelings of those early days of worker placement but feel like you have grown up since those days, Caverna is an absolute must.

Great for the budding indis and laras

A good fun game though be warned you need a decent sized table to play this on especially with more than 2 players.
With a couple of ways to approach the game it gives some variety and options if things just don't seem to be going your way. The components are stunning and it's a definite solid 5 star game and shows why its won so many awards.