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Getting Started with Age of Sigmar - Faction Primer

Getting Started with Age of Sigmar - Faction Primer

Warhammer: Age of Sigmar is a large-scale tabletop miniature wargame, by Games Workshop, in which two sides fight in order to gain victory. The lore and the setting is high fantasy where magic is everywhere, portals can transport you between realms and the gods walk the earth. Age of Sigmar offers a load of different ways to play from narrative play to competitive missions. One of the great things about Age of Sigmar is the wide diversity of armies you can choose from, hailing from four different Grand Alliances: Order, Chaos, Destruction and Death. But where to begin? And what do they all do?

Each Grand Alliance is made up of several factions, such as Nighthaunt (Death), Stormcast Eternals (Order), Blades of Khorne (Chaos) and Orruk Warclans (Destruction). A faction normally has a Battletome, which is a book that gives the faction specific rules and abilities. Within each faction, there can sometimes be sub-factions which will provide further specialisations and abilities that reflect that specific part of the faction.

These articles are written and designed to help you as a new player find an army that’s suited for you, or if you are an existing player, help you figure out where to go with your existing army or maybe help you find a new army to play. Each article will cover the following points:

  • A summary of the faction, what they can do and what they struggle at.
  • A small 1000 point army list and what product to purchase to get you started.
  • Ideas to take your army to the next level, to 2000 points and maybe further.

Factions will be added to this primer on the list before to give you a quick link to each factions from this primer.

Death

Order

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