- Players: 1-4 Players
- Playing Time: 60-150 Minutes
- Age: 12+
- Mechanisms: Modular Board, Route/ Network Buiding, Variable Player Powers
- Designer: Jens Drögemüller, Helge Ostertag
- Contents: 10 Space Sector Tiles, 1 Research Board, 7 Double-Sided Faction Boards, 1 Scoring Board, 10 Round Scoring Tiles, 6 Final Scoring Tiles, 10 Round Boosters, 36 Standard Tech Tiles, 15 Advanced Tech Tiles, 6 Space Stations, 19 Federation Tokens, 12 Gaia Planet Tokens, 1 Lost Planet Tokens, 15 Record Tokens, 20 Action Tokens, 7 Automa Cards, 1 Terraforming Reference Card, 17 Decision Cards, 1 Automa Rulebook, 1 Automa Player Aid, 4 Player Aids, 1 Turn Order Card, 14 Credit Makers, 7 Ore Markers, 7 Knowledge Makers, 30 Quantum Intelligence Cubes, 50 Power Tokens, 1 Brainstone, 1 First Player Marker, Structures (in each player color): 8 Mines, 4 Trading Stations, 3 Research Labs, 2 Academies, 1 Planetary Institute, 3 Gaiaformers, 7 Player Tokens, 25 Satellites
For centuries, your civilization has yearned to take to the stars and explore unknown worlds. Now you finally have the technology to take your first steps into the cosmos. Spread your influence by claiming new planets, building structures to produce resources, developing new technologies, and uniting your planets in federations. As your empire grows and your economy becomes more diverse, you’ll unlock powerful abilities that help you gain an advantage over your competition. There are many possible actions you can take and you must determine the best way to combine those actions to build your empire. Every option offers tantalizing possibilities, but always remember: In the end, only the most advanced faction will dominate the galaxy.