- Players: 3-4
- Playing Time: 90-120 Minutes
- Age: 14+
- Mechanisms: Action Point Allowance System, Auction/Bidding, Commodity Speculation, Trading, Variable Player Powers, Worker Placement
- Designer: Heikki Harju
- Contents: 1 Game board, 4 Player boards, 4 Turn sequences, 67 Cards, 213 Wooden resource tokens, 164 Tiles & markers, 1 Rulebook
M.U.L.E. was first published as a computer game in 1983. Inspired by board games, it became a breakthrough, then a classic and is finally available as a board game!
M.U.L.E. (abbreviated from “Multiple Use Labor Element”) is a warmhearted game of cutthroat capitalism where Players (also called “Colonists”) are settling the remote Planet Irata on behalf of a Galactic Federation. They claim plots of land and install mechanical robots (M.U.L.E.s) to work on them. M.U.L.E.s produce Goods that Colonists can use, stockpile, or (hopefully) sell for profit.
There will be unexpected surpluses and shortages of different Goods, causing market prices to fluctuate. Players must plan ahead while maintaining flexibility to change their plans as conditions change. The player with the biggest amount of Galactic Dollars (money) in the end wins, and is declared the First Founder of the Colony.