Manhattan Project 2: Minutes to Midnight
- Players: 2-5
- Playing Time: 90-150 Min
- Age: 13+
- Mechanisms: Area Majority/ Influence, Hand Management, Seret Unit Deployment, Take That, Worker Placement, Different Worker Types
- Designer: Brandon Tibbetts
- Contents: 3 Game Boards, 10 Nation Cards, 20 Decoy Cards, 63 Building Tiles, 12 Fighter Tiles, 20 Bomber Tiles, 50 Nuke Discs, 5 5-Nuke Counters, 50 $1 Coins, 5 $5 Coins, For Each Player: 1 Player Board, 15 Worker Tiles, 8 Bomber Tiles, 8 Sub Cards, 6 Wood Discs, 6 Tech Cubes
It has been 20 years since the invention of the atomic bomb, and the superpowers of the world have remained embroiled in an ever-escalating arms race. The production of fissile material no longer poses a challenge for any nation. Instead, the race has switched to the development of a wide range of delivery systems. In a crisis, your nation will need to strike faster and farther from land, sea, and air. Take charge of your nation’s “Nuclear Triad” and always remember: a credible threat is your most effective deterrent!