- Players: 2-5
- Playing Time: 15 Min
- Age: 8+
- Mechanisms: Card Drafting, Hand Management, Set Collection, Simultaneous Action Selection.
- Designer: Phil Walker-Harding
- Contents: 108 Cards, 1 Rulebook.
Is that Tempura in your belly or are you just happy Sashimi?
In this fast-paced card game, the goal is to grab the best combination of sushi dishes as they whiz by. Score points for making the most Maki Rolls or a full set of Sashimi. Dip your favourite Nigiri in Wasabi to triple its value. But be sure to leave room for dessert or else you’ll eat into your score!
Gather the most points and declare yourself sushi master! Sushi Go! is a fun pick and pass card game that will leave you hungry for more!
How to play:
The game takes place over 3 rounds.
To start a round, all players pick one card from their hand to keep – you pass the rest on. Reveal the card before passing the deck to the next player. Keep repeating this until there are no cards left to pass.
To score points you need to collect sets of cards. If you have the most maki rolls you’ll score 6 points! Whereas a set of Sashimi will score you 10 points, but if you only have 1 or 2, you’ll score nothing!
If you have the most pudding at the end of the game you’ll score a bonus 6 points, but if you have the least – you’re minus 6!
If you have the highest score after 3 rounds you’re the Sushi master!
Sushi Go! reinforces visual discrimination and strategic thinking. This travel friendly tin will have you playing on the go!
Sushi Go! is not only multi-award winning, but it also contains variants so the fun never stops.