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Shipments will be slower from 25th September to 2nd October due to our warehouse team taking a well-earned break.

TIE/in Interceptor Expansion Pack

Sale Sale
Original price £19.99
Original price £19.99 - Original price £19.99
Original price £19.99
Current price £17.99
£17.99 - £17.99
Current price £17.99

With incredible engine output, a lightweight frame, and precise thrusters for close maneuvering, the TIE/in interceptor is a vessel for the most elite Imperial aces. Only those with nerves of steel can ride the knife’s edge to draw out this craft’s full potential. This includes the ship’s four wing-mounted laser cannons, a dramatic increase in firepower over its predecessors.

The TIE/in Interceptor Expansion Pack gives you the chance to put the legendary Soontir Fel and three other pilots at the controls of this swift and deadly craft. Joining them are five upgrade cards that give these elite pilots even more advantages in the thick of a space battle. Finally, two Quick Build cards provide useful combinations of pilots and upgrades, allowing you to test all of the TIE/in interceptor’s capabilities.

Within this expansion, you'll find the following:

  • 4 Ship Cards:
    • 1 Soontir Fel
    • 1 Turr Phennir
    • 1 Alpha Squadron Pilot
    • 1 Saber Squadron Ace
  • 5 Upgrade Cards:
    • 1 Daredevil
    • 1 Hull Upgrade
    • 1 Outmaneuver
    • 1 Predator
    • 1 Shield Upgrade

Customer Reviews

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Richard Evans

TIE/in Interceptor Expansion Pack

Customer Reviews

Based on 1 review
100%
(1)
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R
Richard Evans

TIE/in Interceptor Expansion Pack

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J
Pokemon Fridays
James Woodhouse
Pokémon Fridays

Excellent little set up post lockdown, Athena does a great job, clean and safe, also friendly bunch of Pokémon players that will make you feel welcome.

Glued my fingers together

Strong stuff, got some on my hands, great for getting off that extra layer of skin.

S
Pokemon Fridays
Sophie Williamson
Friday Funday!

Always a good environment, staff lovely as always - Welcoming and inclusive for everyone!

D
Caverna
Daniel Moore
Worker placement grows up

The worker placement genre is a crowded one, and many of us were introduced to the resource gather - spend resource - get worker cycle through the classic Agricola. Many (MANY) worker placement games later, you see the creaky folds and paths to victory through the classic game, and rarely do you have a desire to return to it.

Enter Caverna.

Caverna is classic pub grub but served by a Michelin star chef. The game has much more depth, more options to victory, more opportunities to allow for additional workers (my analogy is falling apart) and it removes any random elements caused by the random job card system.

With job removal, the game introduces a more substantial caving mechanic, where the player is tasked with first digging out the necessary paths and rooms then furnishing those rooms-often generating the same job mechanics as were available in Agricola.

Also introduced is a expedition action, which allows for more ways to generate resources using an ever growing axe; but with it comes an ordering complication as those equipped must be played last in the round.

So, if you have warm fuzzy feelings of those early days of worker placement but feel like you have grown up since those days, Caverna is an absolute must.

Great for the budding indis and laras

A good fun game though be warned you need a decent sized table to play this on especially with more than 2 players.
With a couple of ways to approach the game it gives some variety and options if things just don't seem to be going your way. The components are stunning and it's a definite solid 5 star game and shows why its won so many awards.