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Last order date for Shipping for Christmas is Thursday 19th December.
Last order date for Shipping for Christmas is 19th December.

Twilight: 2000 Core Set

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Original price £44.99 - Original price £44.99
Original price £44.99
£44.99
£44.99 - £44.99
Current price £44.99

A classic roleplaying game returns. This new retro-apocalyptic edition of Twilight: 2000, published in partnership with GDW and Amargosa Press, goes back to the roots of the franchise with open-world roleplaying in the devastation of World War III. Just like the original 1984 edition, this new game is set in a year 2000 devastated by war – now in an alternate timeline where the Soviet Union never collapsed.

Twilight: 2000 is a roleplaying game about survival in mankind’s most desperate hour. Yet, in this bleak world, there is still hope. In the midst of utter destruction, you can start to build something new. Rally people to your ranks. Stake a claim and protect it. And maybe, if you live long enough, start turning the tide. This boxed set contains:

  • A 152-page Player’s Manual, including rules for character generation, skills, specialties, combat, base building, and travel.
  • A 112-page Referee’s Manual, describing a world at war and including 52 ready-to-play encounters and four complete scenario sites.
  • A huge 864 x 558mm double-sided full-color hexagon travel map.
  • 15 engraved custom dice, including ammo dice and a hit location die.
  • 16 modular battle maps, designed to create an endless variety of battlefields.
  • Four battle maps for specific scenario sites.
  • 108 cardboard tokens for fighters, vehicles, conditions, and more.
  • 52 encounter cards.
  • 10 initiative cards.
  • Five blank character sheets ready to be filled in.

Customer Reviews

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Robert Worden
Awesome reboot of a classic...

Back in the mists of time - the late eighties - I was a geeky A-Level student. There was no internet, only four telly channels, and my limited collection of metal, punk and goth cassettes for entertainment. So, we were roleplayers. Apart from C.O.C, we played G.D.W.'s classic sci-fi tabletop r.p.g., Traveler. Then they brought out Twilight 2000, their near-future, W.W. III set game. We ate it up. To be honest, the setting was brilliant and intense, but the system was a dog - complicated yet stupid combat (you could regularly survive grenade blasts and a full burst of automatic rifle fire), utterly random character generation, precious few reference pages...and I got the distinct impression it was designed mainly for wannabe survivalist gun nuts. humph. It hung around for two more editions, but, as a cool geek, I went to college, got an honest-to-goodness girlfriend, and got into Paranoia and White Wolf games instead.

Anywho, fast forward to 2021, and Twilight 2000 has it's fourth edition out, and it's been given the full Free League treatment. And...WOW! You get a lot of goodies in the box - two rulebooks, dice, cards, counters and lots of maps, all to aid travel and combat. The rules are a slightly more chunky version of Free League's house system, and as such flow really well. Character generation can be quick, using archetypes, or more involved, using a streamlined version of the original's more random system. Combat is intuitive, flows well, and extremely deadly. The game is set in 1999-2000, in either Poland or Sweden, in the aftermath of a conventional war that turns into a limited nuclear and chemical exchange, between the forces of N.A.T.O. and the Soviet Union. You read that right - it's alt-history. The feel is believable and authentic, as the characters try to survive in a collapsing civilization. What will you do? Just survive? Carry on the fight? Try to rebuild? You can play kids, civilians, soldiers of any nation (Professionals, reservists, or conscripts) or intelligence operatives. It's a sandbox, so it's up to you. It even has solitaire rules, that help you learn the game, or indulge any ideas you may have.

It's a great game, hands down better than the original. The box is outstanding value, and the mention of future modules and sourcebooks promises to expand your campaigns further, or introduce new settings. It's fantastic. Free League are rapidly becoming my number one r.p.g. publisher. Don't wait for the reprint!